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Extra Sensory Perception Stories

Displaying stories 11 through 20 of 41

  Title Author Description Size Dnlds Votes Score
11

02-09 Vicky
Action/Adventure
Ernest Bywater A Clan Amir of Berant Story
A young girl runs away from home in fear. But the trouble follows her. But a new friend, Gordie, helps out at a terrible cost to himself.
Tags: Coming of Age, Crime, Violence, Extra Sensory Perception
Age Rating: Older than 13
Posted:
26 KB 1494 114 8.12
12

02-06 Rites of Passage
Young Adult
Ernest Bywater A Clan Amir of Berant Story
Many societies have a rite of passage where a boy is called a man and a girl is called a woman once they pass the rites. Young Gordie wishes to stand early, as is his right. However, there are things to be done to organise them, and the normal events of life don't stop just so he can do this. As is usual for Gordie, he does it all in his own way, and different to what others expect.
Tags: Coming of Age, Politics, Workplace, Extra Sensory Perception, Royalty, Young Adult, Vignettes
Age Rating: Older than 13
Posted:
41 KB 2566 187 8.08
13

05-04 French Follies
Action/Adventure
Ernest Bywater A Clan Amir of Berant Story
In November 2009, Gerry has to visit Europe to resolve some political issues, and has the bad luck to visit a school when some terrorists wish to use it for their purposes. Badly outnumbered, his security team do their duty. Sometimes, the best a warrior can do is to die hard, to help his friends who will arrive later. From the Clan Amir Book - The Falcon in Flight.
Tags: Drama, Politics, Violence, War, Military, Workplace, Extra Sensory Perception, Young Adult, Vignettes
Age Rating: Older than 7
Posted:
42 KB 4219 378 8.06
14

05-05 Persuasive Performance
Action/Adventure
Ernest Bywater A Clan Amir of Berant Story
Medical students attend the Carmel Clinic to learn the new techniques taught there, but get involved in a major medical emergency on their day off. They also find the answer to a mystery the came across on their first day.
Tags: Drama, Extra Sensory Perception
Age Rating: Older than 13
Posted:
26 KB 1678 115 7.99
15

Kim: Power Play
Young Adult
Ernest Bywater Kim is badly injured in an incident at school, an accident that should never have happened. He's a teenage boy with a reputation of being an unstoppable force that always gets things done. Recovering from injuries that should have been fatal he lives 'in interesting times' as he sets out to prove the doctors wrong. He's determined he'll walk again; if his powerful enemies let him live that long. 55,500 words of drama and action
Tags: Crime, Drama, Politics, Violence, Rags to Riches, Extra Sensory Perception
Age Rating: Older than 13
Posted: Concluded:
300 KB 8468 307 7.98
16

03-11 Boat People
Action/Adventure
Ernest Bywater A Clan Amir of Berant Story
Children are going missing, it's believed they're being kidnapped for the child slave trade. The search is on to find out how they're getting them out of the country. RIS suspect it's by boat, so extra patrols are organised with additional troops on some of the boats. Gerry checks out a suspicious boat and catches up with it in International Waters. There are now political concerns here.
Tags: Politics, Violence, War, Military, Extra Sensory Perception
Age Rating: Older than 13
Posted:
17 KB 1553 112 7.95
17

02-05 the Weekend Party
Action/Adventure
Ernest Bywater A Clan Amir of Berant Story
Isobelle's best friend is having a weekend long birthday party. But there's a few uninvited guests as well as a trick guest. Can they handle the trouble caused by the gatecrashers?
Tags: Violence, Extra Sensory Perception
Age Rating: Older than 13
Posted: Concluded:
65 KB 1899 113 7.95
18

02-04 Bank Bandits
Action/Adventure
Ernest Bywater A Clan Amir of Berant Story
Some men want to rob a bank while Gordie is in there. Not a good idea. He's young, but tricky, and stops them in their tracks.
Tags: Crime, Extra Sensory Perception
Age Rating: Older than 13
Posted:
8 KB 1544 116 7.79
19

Rough Diamond
Action/Adventure
Ernest Bywater An Australian schoolboy discovers he can move small objects with his mind. His family moves to Albuquerque, New Mexico, USA and he uses his special skill to 'win' money at casinos. His exceptional skills at winning bring him some unwanted attention from some people, including the Department of Homeland Security. He objects to their actions and soon a state of war exists between his family and the DHS (and the people behind them). The odds are heavily in favour of one side - but which side?
Tags: Coming of Age, Crime, Drama, Politics, School, Violence, War, Workplace, Rags to Riches, Science Fiction, Extra Sensory Perception, Young Adult
Age Rating: Older than 13
Posted:
309 KB 14169 932 7.73
20

03-08 A Way to Help
Action/Adventure
Ernest Bywater A Clan Amir of Berant Story
A building collapses, people are trapped. Gerry is on hand and determined to help, despite what the current procedures say.
Tags: Military, Extra Sensory Perception
Age Rating: Older than 13
Posted:
15 KB 1567 121 7.69