John Taylor (5) To get some distance after their split, Whitaker has taken up the offer of a distant relative to travel to Germany. When Whitaker also goes missing, after being implicated in the murder of her benefactor, Taylor must travel to Germany himself to find her and clear her name. Taylor is forced to deal with a police force that isn't interested in a different suspect, a wealthy old-money family that didn't want Whitaker involved, and unknown players that don't want Taylor to know the truth.
Set in the 1950's, young shaman Graydon Williams and friends are caught up in a massive corporate land-grab scheme that threatens their entire way of life. Corrupt government officials, interstate conspiracies, blackmail, vicious IRS attacks, and kidnapping are unleashed against Graydon and his small mountain valley. This is a follow-on to "Pasayten Pete," involving the original cast and more. Readers are advised to read "Pasayten Pete" to understand the origins.
John Taylor (3) Soldier-turned-missing persons specialist John Taylor is adjusting to his new life, putting the scars of his past behind him and doing what he can to make a difference. That new status quo is upended when a powerful Senator asks Taylor to find her wayward party girl daughter. What should have been a simple job escalates into a race against the clock to get the girl back before she is taken out of the country and sold into a nightmare.
Evolution (2) Most of the Connor clan hosting Companions have moved to Texas. It has been a year since the fateful space ship crash. The ethereal alien that survived, opening a portal allowing more Companions into this universe, has been finding ways to protect the hosts. General Branch is still at large. When Branch resurfaces with terrorists, he is focused on revenge. A kidnapping causes a different portal opening, and the beings that enter this universe are not the benign Companions that Caleb knows.