The Chessmen of Mars
Copyright© 2012 by Edgar Rice Burroughs
Chapter 17: A Play to the Death
Clear and sweet a trumpet spoke across The Fields of Jetan. From The High Tower its cool voice floated across the city of Manator and above the babel of human discords rising from the crowded mass that filled the seats of the stadium below. It called the players for the first game, and simultaneously there fluttered to the peaks of a thousand staffs on tower and battlement and the great wall of the stadium the rich, gay pennons of the fighting chiefs of Manator. Thus was marked the opening of The Jeddak's Games, the most important of the year and second only to the Grand Decennial Games.
Gahan of Gathol watched every play with eagle eye. The match was an unimportant one, being but to settle some petty dispute between two chiefs, and was played with professional jetan players for points only. No one was killed and there was but little blood spilled. It lasted about an hour and was terminated by the chief of the losing side deliberately permitting himself to be out-pointed, that the game might be called a draw.
Again the trumpet sounded, this time announcing the second and last game of the afternoon. While this was not considered an important match, those being reserved for the fourth and fifth days of the games, it promised to afford sufficient excitement since it was a game to the death. The vital difference between the game played with living men and that in which inanimate pieces are used, lies in the fact that while in the latter the mere placing of a piece upon a square occupied by an opponent piece terminates the move, in the former the two pieces thus brought together engage in a duel for possession of the square. Therefore there enters into the former game not only the strategy of jetan but the personal prowess and bravery of each individual piece, so that a knowledge not only of one's own men but of each player upon the opposing side is of vast value to a chief.
In this respect was Gahan handicapped, though the loyalty of his players did much to offset his ignorance of them, since they aided him in arranging the board to the best advantage and told him honestly the faults and virtues of each. One fought best in a losing game; another was too slow; another too impetuous; this one had fire and a heart of steel, but lacked endurance. Of the opponents, though, they knew little or nothing, and now as the two sides took their places upon the black and orange squares of the great jetan board Gahan obtained, for the first time, a close view of those who opposed him. The Orange Chief had not yet entered the field, but his men were all in place. Val Dor turned to Gahan. "They are all criminals from the pits of Manator," he said. "There is no slave among them. We shall not have to fight against a single fellow-countryman and every life we take will be the life of an enemy."
"It is well," replied Gahan; "but where is their Chief, and where the two Princesses?"
"They are coming now, see?" and he pointed across the field to where two women could be seen approaching under guard.
As they came nearer Gahan saw that one was indeed Tara of Helium, but the other he did not recognize, and then they were brought to the center of the field midway between the two sides and there waited until the Orange Chief arrived.
Floran voiced an exclamation of surprise when he recognized him. "By my first ancestor if it is not one of their great chiefs," he said, "and we were told that slaves and criminals were to play for the stake of this game."
His words were interrupted by the keeper of The Towers whose duty it was not only to announce the games and the stakes, but to act as referee as well.
"Of this, the second game of the first day of the Jeddak's Games in the four hundred and thirty-third year of O-Tar, Jeddak of Manator, the Princesses of each side shall be the sole stakes and to the survivors of the winning side shall belong both the Princesses, to do with as they shall see fit. The Orange Princess is the slave woman Lan-O of Gathol; the Black Princess is the slave woman Tara, a princess of Helium. The Black Chief is U-Kal of Manataj, a volunteer player; the Orange Chief is the dwar U-Dor of the 8th Utan of the jeddak of Manator, also a volunteer player. The squares shall be contested to the death. Just are the laws of Manator! I have spoken."
The initial move was won by U-Dor, following which the two Chiefs escorted their respective Princesses to the square each was to occupy. It was the first time Gahan had been alone with Tara since she had been brought upon the field. He saw her scrutinizing him closely as he approached to lead her to her place and wondered if she recognized him: but if she did she gave no sign of it. He could not but remember her last words--"I hate you!" and her desertion of him when he had been locked in the room beneath the palace by I-Gos, the taxidermist, and so he did not seek to enlighten her as to his identity. He meant to fight for her--to die for her, if necessary--and if he did not die to go on fighting to the end for her love. Gahan of Gathol was not easily to be discouraged, but he was compelled to admit that his chances of winning the love of Tara of Helium were remote. Already had she repulsed him twice. Once as jed of Gathol and again as Turan the panthan. Before his love, however, came her safety and the former must be relegated to the background until the latter had been achieved.
Passing among the players already at their stations the two took their places upon their respective squares. At Tara's left was the Black Chief, Gahan of Gathol; directly in front of her the Princess' Panthan, Floran of Gathol; and at her right the Princess' Odwar, Val Dor of Helium. And each of these knew the part that he was to play, win or lose, as did each of the other Black players. As Tara took her place Val Dor bowed low. "My sword is at your feet, Tara of Helium," he said.
She turned and looked at him, an expression of surprise and incredulity upon her face. "Val Dor, the dwar!" she exclaimed. "Val Dor of Helium--one of my father's trusted captains! Can it be possible that my eyes speak the truth?"
"It is Val Dor, Princess," the warrior replied, "and here to die for you if need be, as is every wearer of the Black upon this field of jetan today. Know Princess," he whispered, "that upon this side is no man of Manator, but each and every is an enemy of Manator."
She cast a quick, meaning glance toward Gahan. "But what of him?" she whispered, and then she caught her breath quickly in surprise. "Shade of the first jeddak!" she exclaimed. "I did but just recognize him through his disguise."
"And you trust him?" asked Val Dor. "I know him not; but he spoke fairly, as an honorable warrior, and we have taken him at his word."
"You have made no mistake," replied Tara of Helium. "I would trust him with my life--with my soul; and you, too, may trust him."
Happy indeed would have been Gahan of Gathol could he have heard those words; but Fate, who is usually unkind to the lover in such matters, ordained it otherwise, and then the game was on.
U-Dor moved his Princess' Odwar three squares diagonally to the right, which placed the piece upon the Black Chief's Odwar's seventh. The move was indicative of the game that U-Dor intended playing--a game of blood, rather than of science--and evidenced his contempt for his opponents.
Gahan followed with his Odwar's Panthan one square straight forward, a more scientific move, which opened up an avenue for himself through his line of Panthans, as well as announcing to the players and spectators that he intended having a hand in the fighting himself even before the exigencies of the game forced it upon him. The move elicited a ripple of applause from those sections of seats reserved for the common warriors and their women, showing perhaps that U-Dor was none too popular with these, and, too, it had its effect upon the morale of Gahan's pieces. A Chief may, and often does, play almost an entire game without leaving his own square, where, mounted upon a thoat, he may overlook the entire field and direct each move, nor may he be reproached for lack of courage should he elect thus to play the game since, by the rules, were he to be slain or so badly wounded as to be compelled to withdraw, a game that might otherwise have been won by the science of his play and the prowess of his men would be drawn. To invite personal combat, therefore, denotes confidence in his own swordsmanship, and great courage, two attributes that were calculated to fill the Black players with hope and valor when evinced by their Chief thus early in the game.
U-Dor's next move placed Lan-O's Odwar upon Tara's Odwar's fourth--within striking distance of the Black Princess.
Another move and the game would be lost to Gahan unless the Orange Odwar was overthrown, or Tara moved to a position of safety; but to move his Princess now would be to admit his belief in the superiority of the Orange. In the three squares allowed him he could not place himself squarely upon the square occupied by the Odwar of U-Dor's Princess. There was only one player upon the Black side that might dispute the square with the enemy and that was the Chief's Odwar, who stood upon Gahan's left. Gahan turned upon his thoat and looked at the man. He was a splendid looking fellow, resplendent in the gorgeous trappings of an Odwar, the five brilliant feathers which denoted his position rising defiantly erect from his thick, black hair. In common with every player upon the field and every spectator in the crowded stands he knew what was passing in his Chief's mind. He dared not speak, the ethics of the game forbade it, but what his lips might not voice his eyes expressed in martial fire, and eloquently: "The honor of the Black and the safety of our Princess are secure with me!"
Gahan hesitated no longer. "Chief's Odwar to Princess' Odwar's fourth!" he commanded. It was the courageous move of a leader who had taken up the gauntlet thrown down by his opponent.
The warrior sprang forward and leaped into the square occupied by U-Dor's piece. It was the first disputed square of the game. The eyes of the players were fastened upon the contestants, the spectators leaned forward in their seats after the first applause that had greeted the move, and silence fell upon the vast assemblage. If the Black went down to defeat, U-Dor could move his victorious piece on to the square occupied by Tara of Helium and the game would be over--over in four moves and lost to Gahan of Gathol. If the Orange lost U-Dor would have sacrificed one of his most important pieces and more than lost what advantage the first move might have given him.
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